I am a research scientist at Google Zurich.
Before that, I completed my PhD at EPFL's Realistic Graphics Lab,
working under the supervision of Wenzel Jakob.
The research of my PhD focused on developing efficient and accurate physically-based differentiable rendering algorithms.
Before joining EPFL, I obtained my bachelor at the University of Bern and completed my undergraduate thesis under
the supervision of Matthias Zwicker and Marco Manzi.
After that, I moved to ETH Zurich for my master. I did my master thesis at Disney Research, working with
Jan Novák and Fabrice Rousselle.
I worked as an intern for Disney Research, Walt Disney Animation Studios (with David Adler and Brent Burley) and Facebook Reality Labs (with Anton Kaplanyan).